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Status Confirmed Type: Year Origin Elecbyte Tags,,,,,,, Additional References About M.U.G.E.N is a 2D fighting game engine that allows users to manually create their own characters, stages, lifebars and screen packs in different styles. Creators can upload their game parts individually and allow other people to import their objects via a semi-modular style script into their own Mugen. With this, even a programing amateur can create their own fight game of hundreds if not thousands of characters. History M.U.G.E.N was first released on July 17, 1999 for MS-DOS, but development for this version ceased when Elecbyte switched to the Linux in November of 2001. Elecbyte posted a request for donations on their site to continue the project, but the the group discontinued development and shut down the site in 2003.
Later speculation pointed at leaks made public of a private Windows-based M.U.G.E.N beta that was provided to donators. This private WinM.U.G.E.N beta contained a two-character roster limit, locked game modes, and nag screens. In 2004 a 'no-limit' hack was released that removed most restrictions. Many updates and releases by third parties followed, fixing bugs and compatibility issues. Elecbyte returned mid 2007 and released a full M.U.G.E.N in September 2009. This new version had many new features, but also many issues, as it required a fair amount adjustments to the previously made content in order to be fully compatible with the new engine. Elecbyte stated that they would create a fully compatible M.U.G.E.N, and they kept word.